// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__AE2DEBF9_D3AE_4B97_81FF_33E34F7A5A68__INCLUDED_)
#define AFX_STDAFX_H__AE2DEBF9_D3AE_4B97_81FF_33E34F7A5A68__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


#include "linux.h"
#include <stdlib.h>
#include <string.h>

#include <OpenGLES/ES1/gl.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__AE2DEBF9_D3AE_4B97_81FF_33E34F7A5A68__INCLUDED_)
